Celestrials ★ Mod ([personal profile] starmods) wrote2021-07-01 07:22 pm

7/1 THURSDAY

PREMISE

Enter a room, deal with a thing, then go in... another room!


STATS

Bravery = STRENGTH AND SPIRIT!
Wit = BRAINPOWER!
Charm = MAGIC? APPEAL?
Quest = YOUR ABILITY TO EXPLORE!

All in all, you'll be told when to roll, but this is there in case anyone wants to know.


ITEMS

Blade: Once in each [Room] you may add 1D6 to your OWN Attack.

Medkit: Once in each [Room] you may attempt to heal someone for 1D6 HP.

Rod: Once in each [Room] you may roll 1D6 to assign a random status effect to living creature.

Bow: Once in each [Room] you may roll 1D6 to aid in evading a trap OR attack. We don't know why this bow does this, but it does.

OTHER NOTES

- Characters do not have access to stigmas or their own abilities.

- Characters have been changed into outfits FITTING of their class!

- They do not have any other items than listed, and they have no other effects on their person when they arrive.
kitsunebi: (this ship will carry our bodies)

Re: ROOM 1

[personal profile] kitsunebi 2021-07-01 11:59 pm (UTC)(link)
[ startles, looking around ]

-- eh? ... we're locked in now?

[ then looks back at the book, frowning. ]

...

... having to have a serious conversation with my mother? That's pretty distressing.
moonlit_knight: (pic#14845341)

Re: ROOM 1

[personal profile] moonlit_knight 2021-07-02 12:01 am (UTC)(link)
[Puts the book down now]

Talking to that woman is troublesome, I get that.
kitsunebi: (It's keeping me awake)

Re: ROOM 1

[personal profile] kitsunebi 2021-07-02 12:27 am (UTC)(link)
Mm.

[ ... maybe the north door, then ]